Informal Ramble: My Experience Learning Guilty Gear Strive
I've commented on this in the past, but a handful of players who started in my era of fighting games were fed poor advice about evaluating risk/reward. I tunneled on theory-crafted reactive play, centered around opponents hanging themselves. I put so much focus on making the "best" decisions, that I would forget to actually interact with and assess the opponent sitting next to me. I initially thought this was just a quirk of my play, but some of my peers expressed similar challenges during our conversations. Their path of improvement has been involved allowing themselves to actually represent threats and control the tempo against opponents. Ironically, reactive strategies only work against strong opponents when you represent the threats for them to play around. I'm always thinking plenty of steps ahead of my opponent. More often than not; this is normally a bad thing . One core memory of this is when I was learning Injustice 2. My husband was constantl...